Thief Can Be Completed Without Killing
More specifically, fans were concerned that Thief Game Director Nicolas Cantin was taking the design of Garrett in a different direction. While discussing Garrett, Cantin explained that the team at Eidos Montreal wanted Garrett to feel less Gothic and more “mainstream.” However, Cantin has come out to set the record straight on Thief, and to put fans at ease. When saying Garrett would be more mainstream and less Gothic, the team at Eidos Montreal were using those terms as a point of comparison between an early iteration of Garrett, one that was a lot more Gothic (i....