The franchise won’t be moving away from its multiplayer-only stance anytime soon. The director for Titanfall spoke with us earlier this week and expressed that Respawn Entertainment will “stick to multiplayer” when it comes to Titanfall.
During the Toronto launch event for the game, we interviewed Titanfall director Steve Fukuda about the major Microsoft-exclusive release. During our brief Skype conversation with Fukuda, the subject of a single player-focused installment was brought up. The director admitted that it was something his team had talked about, but suggested that it just wasn’t practical given the scale of the project and the number of staff currently employed at Respawn.
Having separate titles - or adding a single player component - to enhance and flesh out the Titanfall universe would be a great way of deepening the mythology of the series, but removing multiplayer from the equation to focus on a solo campaign (similarly to Wolfenstein: The New Order) would never be an option for the multiplayer-focused developer.
In lieu of additional playable software, it appears that Electronic Arts plans on expanding on its latest video game IP through a forthcoming live-action adaptation. Whether that means a new film or something much smaller in scale, there’s still ample room for Titanfall to grow.
Would you be interested in a single player Titanfall game or campaign or should Respawn stick with multiplayer?
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